Dictionary Definition
eyesight n : normal use of the faculty of vision
[syn: seeing, sightedness]
User Contributed Dictionary
Extensive Definition
In psychology, visual perception
is the ability to interpret information from visible
light reaching the eyes.
The resulting perception is also known as
eyesight, sight or vision. The various physiological components
involved in vision are referred to collectively as the visual
system.
Visual system
The visual system in humans allows individuals to assimilate information from the environment. The act of seeing starts when the lens of the eye focuses an image of its surroundings onto a light-sensitive membrane in the back of the eye, called the retina. The retina is actually part of the brain that is isolated to serve as a transducer for the conversion of patterns of light into neuronal signals. The lens of the eye focuses light on the photoreceptive cells of the retina, which detect the photons of light and respond by producing neural impulses. These signals are processed in a hierarchical fashion by different parts of the brain, from the retina to the lateral geniculate nucleus, to the primary and secondary visual cortex of the brain.Study of visual perception
The major problem in visual perception is that what people see is not simply a translation of retinal stimuli (i.e., the image on the retina). Thus people interested in perception have long struggled to explain what visual processing does to create what we actually see.Early studies on visual perception
There were two major Greek schools, providing a
primitive explanation of how vision is carried out in the
body.
The first was the "emission
theory" which maintained that vision occurs when rays emanate
from the eyes and are intercepted by visual objects. If we saw an
object directly it was by 'means of rays' coming out of the eyes
and again falling on the object. A refracted image was, however,
seen by 'means of rays' as well, which came out of the eyes,
traversed through the air, and after refraction, fell on the
visible object which was sighted as the result of the movement of
the rays from the eye. This theory was championed by scholars like
Euclid and
Ptolemy and
their followers.
The second school advocated the so called the
'intromission' approach which sees vision as coming from something
entering the eyes representative of the object. With its main
propagators Aristotle, Galen and their followers, this theory seems
to have touched a little sense on what really vision is, but
remained only a speculation lacking any experimental
foundation.
Ibn
al-Haytham (Alhacen), the "father of optics", pioneered the scientific study of the
psychology of visual perception in his influential Book of
Optics in the 1000s, being the
first scientist to
argue that vision occurs in the brain, rather than the eyes. He
pointed out that personal experience has an effect on what people
see and how they see, and that vision and perception are
subjective. He explained possible errors in vision in detail, and
as an example, describes how a small child with less experience may
have more difficulty interpreting what he/she sees. He also gives
an example of an adult that can make mistakes in vision because of
how one's experience suggests that he/she is seeing one thing, when
he/she is really seeing something else. Al-Haytham carried out many
investigations and experiments on visual
perception, translated and extended the work of Ptolemy on binocular
vision and commented on the anatomical works of Galen.
Leonardo
DaVinci,1452-1519, was the first to recognize the special
optical qualities of the eye. He wrote "The function of the human
eye, ... was described by a large number of authors in a certain
way. But I found it to be completely different."
His main experimental finding was that there is
only a distinct and clear vision at the line of
sight, the optical line that ends at the fovea. Although he did not use
these words literally he actually is the father of the modern
distinction between foveal vision and
peripheral
vision.
Unconscious inference
Hermann von Helmholtz is often credited with the first study of visual perception in modern times. Helmholtz examined the human eye and concluded that it was, optically, rather poor. The poor quality information gathered via the eye seemed to him to make vision impossible. He therefore concluded that vision could only be the result of some form of unconscious inferences: a matter of making assumptions and conclusions from incomplete data, based on previous experiences.Inference requires prior experience of the world:
examples of well-known assumptions - based on visual experience -
are:
- light comes from above
- objects are normally not viewed from below
- faces are seen (and recognized) upright
The study of visual
illusions (cases when the inference process goes wrong) has
yielded much insight into what sort of assumptions the visual
system makes.
Another type of the unconscious inference
hypothesis (based on probabilities) has recently been revived in
so-called Bayesian studies
of visual perception. Proponents of this approach consider that the
visual system performs some form of Bayesian
inference to derive a perception from sensory data. Models
based on this idea have been used to describe various visual
subsystems, such as the perception of motion
or the perception of depth.
Gestalt theory
Gestalt psychologists working primarily in the 1930s and 1940s raised many of the research questions that are studied by vision scientists today.The Gestalt Laws of Organization have guided the
study of how people perceive visual components as organized
patterns or wholes, instead of many different parts. Gestalt is a
German word that translates to "configuration or pattern".
According to this theory, there are six main factors that determine
how we group things according to visual perception: Proximity,
Similarity, Closure, Symmetry, Common fate and Continuity.
One of the reasons why Gestalt laws have often
been disregarded by cognitive psychologists is a lack of
understanding the nature of peripheral
vision. It is true that visual
perception only takes place during fixations.
But during fixations not only the high definition
foveal vision at the
fixation point, but
also the peripheral
vision is functioning. Due to its lack of acuity and relative
independence of eye position (due to its extreme wide angle) it is
an image compressing system.
While foveal vision is very slow (only
3 to 4 high quality telescopic images per second), peripheral
vision is very inaccurate but also very fast (up to 90 images
per second - permitting to see the flicker of the European 50Hz TV images).
Elements of the visual field are thus grouped automatically
according to laws like Proximity, Similarity, Closure, Symmetry,
Common fate and Continuity.
Analysis of Eye-Movements
During the 1960s the technical development permitted the continuous registration of eye movements during reading in picture viewing and later in visual problem solving and when headset-cameras became available, also during driving.The picture to the left shows what may happen
during the first two seconds of visual inspection. While the
background is out of focus, representing the peripheral
vision, the first eye movement goes the boots of the man (just
because they are very near the starting fixation and have a
reasonable contrast).
The following fixations jump from face to face.
They might even permit comparisons between faces.
It may be concluded that the icon face is a very
attractive search icon within the peripheral field of vision. The
foveal vision adds
detailed information to the peripheral first impression.
The cognitive and computational approaches
The major problem with the Gestalt laws (and the Gestalt school generally) is that they are descriptive not explanatory. For example, one cannot explain how humans see continuous contours by simply stating that the brain "prefers good continuity". Computational models of vision have had more success in explaining visual phenomena and have largely superseded Gestalt theory. More recently, the computational models of visual perception have been developed for Virtual Reality systems - these are closer to real life situation as they account for motion and activities which populate the real world. Regarding Gestalt influence on the study of visual perception, Bruce, Green & Georgeson conclude:- ''"The physiological theory of the Gestaltists has fallen by the wayside, leaving us with a set of descriptive principles, but without a model of perceptual processing. Indeed, some of their "laws" of perceptual organisation today sound vague and inadequate. What is meant by a "good" or "simple" shape, for example?"''
In the 1980's
David Marr developed a multi-level theory of vision, which
analysed the process of vision at different levels of abstraction.
In order to focus on the understanding of specific problems in
vision, he identified (with Tomaso
Poggio) three levels of analysis: the computational,
algorithmic and implementational levels.
The computational level addresses, at a high
level of abstraction, the problems that the visual system must
overcome. The algorithmic level attempts to identify the strategy
that may be used to solve these problems. Finally, the
implementational level attempts to explain how these problems are
overcome in terms of the actual neural activity necessary.
Marr suggested that it is possible to investigate
vision at any of these levels independently. Marr described vision
as proceeding from a two-dimensional visual array (on the retina)
to a three-dimensional description of the world as output. His
stages of vision include:
- a 2D or primal sketch of the scene, based on feature extraction of fundamental components of the scene, including edges, regions, etc. Note the similarity in concept to a pencil sketch drawn quickly by an artist as an impression.
- a 2-1/2 D sketch of the scene, where textures are acknowledged, etc. Note the similarity in concept to the stage in drawing where an artist highlights or shades areas of a scene, to provide depth.
- a 3 D model, where the scene is visualized in a continuous, 3-dimensional map.
Marr unfortunately died of leukemia in Cambridge,
Massachusetts at the age of 35, but his theory provides an
important framework for the continued investigation of
vision.
Disorders/Dysfunctions
Related Disciplines
References
External links
- Empiristic theory of visual gestalt perception
- Visual Perception 3 - Cultural and Environmental Factors
- Gestalt Laws
- Summary of Kosslyn et al.'s theory of high-level vision
- The Organization of the Retina and Visual System
- Dr Trippy's Sensorium A website dedicated to the study of the human sensorium and organisational behaviour
- Effect of Detail on Visual Perception by Jon McLoone, The Wolfram Demonstrations Project.
eyesight in Bulgarian: Зрение
eyesight in Catalan: Vista
eyesight in Czech: Zrak
eyesight in Danish: Synssans
eyesight in German: Visuelle Wahrnehmung
eyesight in Spanish: Visión
eyesight in Basque: Ikusmen
eyesight in French: Vue
eyesight in Korean: 시각
eyesight in Croatian: Vid
eyesight in Malayalam: കാഴ്ച
eyesight in Dutch: Zien
eyesight in Japanese: 視覚
eyesight in Polish: Wzrok
eyesight in Portuguese: Percepção visual
eyesight in Russian: Зрение человека
eyesight in Slovak: Zrak
eyesight in Slovenian: Vid
eyesight in Finnish: Näköaisti
eyesight in Ukrainian: Зір
eyesight in Yiddish: זעהן
eyesight in Chinese: 视知觉
Synonyms, Antonyms and Related Words
clear sight, color vision, command, cone vision, day
vision, daylight vision, discernment, domination, eye, eye-mindedness, eyereach, eyeshot, farsight, farsightedness, field of
view, field of vision, horizon, keen sight, ken, limit of vision, line of sight,
naked eye, night vision, outlook, outlook over, perception, peripheral field,
peripheral vision, perspective, perspicacity, perspicuity, photopia, power of sight,
prospect, purview, quick sight, range, rod vision, scan, scope, scope of vision, scotopia, seeing, sense of sight, sight, sightedness, sightliness, survey, sweep, twilight vision,
unobstructed vision, view,
vision, vista, visual acuity, visual
field, visual sense